The Hating Game

The Hating Game by Sally Thorne




Acknowledgments



This book is my dream come true.

I have had a wonderful cheer squad of friends encouraging me to pursue this dream: Kate Warnock, Gemma Ruddick, Liz Kenneally, and Katie Saarikko. Each has played their part to support, push, and inspire me. You’re all pretty special.

Thank you to Christina Hobbs and Lauren Billings for supporting my writing endeavors and for introducing me to my lovely agent, Taylor Haggerty from Waxman Leavell Literary Agency. Taylor, thank you for helping me to achieve this dream.

Thanks to the friendly and efficient people at HarperCollins, especially my editor, Amanda Bergeron, for making me feel like one of the family.

Speaking of family, I want to send love to my parents, Sue and David, my brother, Peter, and my husband, Roland. Rol, thank you for believing in me. Even though my pug, Delia, cannot read, she has been remarkably supportive and I will love her until the end of time.

Carrie, whoever or wherever you are: That one word, nemesis, was such a gift. You gave me the prompt that sparked this entire book. I am very grateful that you did.





Chapter 1




I have a theory. Hating someone feels disturbingly similar to being in love with them. I’ve had a lot of time to compare love and hate, and these are my observations.

Love and hate are visceral. Your stomach twists at the thought of that person. The heart in your chest beats heavy and bright, nearly visible through your flesh and clothes. Your appetite and sleep are shredded. Every interaction spikes your blood with a dangerous kind of adrenaline, and you’re on the brink of fight or flight. Your body is barely under your control. You’re consumed, and it scares you.

Both love and hate are mirror versions of the same game—and you have to win. Why? Your heart and your ego. Trust me, I should know.

It’s early Friday afternoon. I’m imprisoned at my desk for another few hours. I wish I was in solitary confinement, but unfortunately I have a cellmate. Each tick of his watch feels like another tally mark, chipped onto the cell wall.

We’re engaged in one of our childish games, which requires no words. Like everything we do, it’s dreadfully immature.

The first thing to know about me: My name is Lucy Hutton. I’m the executive assistant to Helene Pascal, the co-CEO of Bexley & Gamin.

Once upon a time, our little Gamin Publishing was on the brink of collapse. The reality of the economy meant people had no money for their mortgage repayments and literature was a luxury. Bookstores were closing all over the city like candles being blown out. We braced ourselves for almost certain closure.

At the eleventh hour, a deal was struck with another struggling publishing house. Gamin Publishing was forced into an arranged marriage with the crumbling evil empire known as Bexley Books, ruled by the unbearable Mr. Bexley himself.

Each company stubbornly believing it was saving the other, they both packed up and moved into their new marital home. Neither party was remotely happy about it. The Bexleys remembered their old lunchroom foosball table with sepia-tinted nostalgia. They couldn’t believe the airy-fairy Gamins had survived even this long, with their lax adherence to key performance indicator targets and dreamy insistence on Literature as Art. The Bexleys believed numbers were more important than words. Books were units. Sell the units. High-five the team. Repeat.

The Gamins shuddered in horror watching their boisterous new stepbrothers practically tearing the pages out of their Bront?s and Austens. How had Bexley managed to amass so many like-minded stuffed shirts, far more suited to accountancy or law? Gamins resented the notion of books as units. Books were, and always would be, something a little magic and something to respect.

One year on, you can still tell at a glance which company someone came from by his or her physical appearance. The Bexleys are hard geometrics, the Gamins are soft scribbles. Bexleys move in shark packs, talking figures and constantly hogging the conference rooms for their ominous Planning Sessions. Plotting sessions, more like. Gamins huddle in their cubicles, gentle doves in clock towers, poring over manuscripts, searching for the next literary sensation. The air surrounding them is perfumed with jasmine tea and paper. Shakespeare is their pinup boy.

The move to a new building was a little traumatizing, especially for the Gamins. Take a map of this city. Make a straight line between each of the old company buildings, mark a red dot exactly halfway between them and here we are. The new Bexley & Gamin is a cheap gray cement toad squatting on a major traffic route, impossible to merge onto in the afternoon. It’s arctic in the morning shadows and sweaty by the afternoon. The building has one redeeming feature: Some basement parking—usually snagged by the early risers, or should I say, the Bexleys.

Helene Pascal and Mr. Bexley had toured the building prior to the move and a rare thing happened: They both agreed on something. The top floor of the building was an insult. Only one executive office? A total refit was needed.

After an hour-long brainstorm that was filled with so much hostility the interior designer’s eyes sparkled with unshed tears, the only word Helene and Mr. Bexley would agree on to describe the new aesthetic was shiny. It was their last agreement, ever. The refit definitely fulfilled the design brief. The tenth floor is now a cube of glass, chrome, and black tile. You could pluck your eyebrows using any surface as a mirror—walls, floors, ceiling. Even our desks are made from huge sheets of glass.

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